GrazMinster GameJam 2026

GDSG went internationally once again! This time, students from TU Graz and the University of Westminster collaborated on a GameJam.
But what even is a GameJam (or “Hackathon”)?
It’s a challenge, where one or several people try to create a game in a very short amount of time with either a theme of their choice or an already given theme. This is a great chance to learn new game engines, try out different areas that belong to game development and explore different game mechanics and topics.
But the students from Westminster were not only in Graz to work with us together on new games, we also spent long evenings playing board games together, discovering local bars and admiring the city of Graz.
And Pizza. There was lots of Pizza. And beer. Beer and Pizza, hell yes! (Also alcohol-free and sodas 🙂
The GameJam itself lasted 3 days, where 5 teams created individual video games on the topic “When the lights go out” – as you can guess, there were some horror games, but not solely! If you want to play the games yourself, see what each group created within this very short time:
- Group 1: Qwick
“Escape from an old house as a candle creature trying to keep your flame alive.”
A 2D-pixelart platformer; Godot - Group 2: Haunted Misery
“You are a teenager who is currently on the summer vacation with friends in the woods. Suddenly, you wake up on the next day in a haunted mansion.”
A top-down horror game; Godot - Group 3: Wolf shaft von Graz
“Escape the mines, repair the broken lamps and don’t get caught by the wolf.”
A 3D-horror game; Unity - Group 4: After Hours
“After Hours is a first-person horror game in which a kid is left by his parents in a toy store that has since been shut down, making it a dark and terrifying scene for him.”
A 3D-horror game; Unity - Group 5: Between The Wall
“You are trapped in the backrooms, a maze of unknowable corridors deep underground.”
A top-down horror-game; Unity
We all had so much fun and are more than happy to do something similar in the future again!
June, 2026
