{"id":81,"date":"2019-04-20T13:58:39","date_gmt":"2019-04-20T11:58:39","guid":{"rendered":"http:\/\/gamedev.tugraz.at\/?p=81"},"modified":"2022-08-02T16:13:48","modified_gmt":"2022-08-02T14:13:48","slug":"reboot-2019","status":"publish","type":"post","link":"https:\/\/gamedev.tugraz.at\/index.php\/2019\/04\/20\/reboot-2019\/","title":{"rendered":"Reboot 2019"},"content":{"rendered":"\n<p>A few days ago Sandra, Johannes, Anton and Klemens took part in one of the biggest game developer events worldwide: the <a rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\" href=\"http:\/\/rebootdevelopblue.com\" target=\"_blank\">Reboot Develop Blue<\/a> in Dubrovnik, Croatia. We got the opportunity to meet a ton of people from all over the games industry and hear talks from industry legends like Patrice D\u00e9silets (<a href=\"https:\/\/www.panachedigitalgames.com\/en\" target=\"_blank\" rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\">Panache Digital Games<\/a>), Warren Spector (<a rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\" href=\"https:\/\/otherside-e.com\/\" target=\"_blank\">OtherSide Entertainment<\/a>) or Hidetaka Miyazaki (<a rel=\"noreferrer noopener\" aria-label=\" (opens in a new tab)\" href=\"https:\/\/www.fromsoftware.jp\/ww\/\" target=\"_blank\">From Software<\/a>)<\/p>\n\n\n\n<figure class=\"wp-block-gallery aligncenter has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" data-id=\"82\" src=\"https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/RebootPartice-1024x768.jpg\" alt=\"\" class=\"wp-image-82\" srcset=\"https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/RebootPartice-1024x768.jpg 1024w, https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/RebootPartice-300x225.jpg 300w, https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/RebootPartice-768x576.jpg 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption>Patrice D\u00e9silets<br>(Creator of Assassins Creed)<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" data-id=\"89\" src=\"https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/RebootChuchel-1024x768.jpg\" alt=\"\" class=\"wp-image-89\" srcset=\"https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/RebootChuchel-1024x768.jpg 1024w, https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/RebootChuchel-300x225.jpg 300w, https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/RebootChuchel-768x576.jpg 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption>Jakub Dvorsk\u00fd <br>(Amanita Design)<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" data-id=\"91\" src=\"https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/RebootWarren-1024x768.jpg\" alt=\"\" class=\"wp-image-91\" srcset=\"https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/RebootWarren-1024x768.jpg 1024w, https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/RebootWarren-300x225.jpg 300w, https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/RebootWarren-768x576.jpg 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption>Warren Spector<br>(Producer of System Shock)<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<!--more-->\n\n\n\n<p>But we weren\u2019t only there for meeting people, we also used the opportunity to represent our student organization by showing off a game in the indie developer area. <strong>FruitHuntVR<\/strong> is a seated VR game for the HTC Vive. Your objective is to shoot as many fruits as possible within three minutes. The shooting is done using the vive controllers. You  grab a water balloon, put it into a slingshot, tension the rubber, target a fruit and let it go. <br><\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" data-id=\"87\" src=\"https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/IMG_7980-1024x768.jpg\" alt=\"\" class=\"wp-image-87\" srcset=\"https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/IMG_7980-1024x768.jpg 1024w, https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/IMG_7980-300x225.jpg 300w, https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/IMG_7980-768x576.jpg 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p>Among the players that tried our game was a teacher from Germany, game developers from Poland, Russia, Hungary, China and many other awesome people. As our cliental was so diverse, we got a lot of great feedback for our game from which we could derive great new game-features. The feedback was especially precious because we had both people that never played VR before, but also veteran VR gamers like the aforementioned teacher. This gave us some great impressions on where the game is too hard for beginners and what things are missing to make advanced gamers utilize their skills to the fullest. Apart from that it was great to see that  showing off a game can break the language barrier instantly. <strong>FruitHuntVR<\/strong> helped us getting the attention of people and starting conversations after they played the game. <\/p>\n\n\n\n<p>Overall, we are proud that playing our game caused a lot of smiles for both the players and the spectators. For us, this is what developers should aim for.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" src=\"https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/D4CQQPPX4AEMRCC-1024x768.jpg\" alt=\"\" class=\"wp-image-86\" srcset=\"https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/D4CQQPPX4AEMRCC-1024x768.jpg 1024w, https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/D4CQQPPX4AEMRCC-300x225.jpg 300w, https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/D4CQQPPX4AEMRCC-768x576.jpg 768w, https:\/\/gamedev.tugraz.at\/wp-content\/uploads\/2019\/05\/D4CQQPPX4AEMRCC.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>A few days ago Sandra, Johannes, Anton and Klemens took part in one of the biggest game developer events worldwide: the Reboot Develop Blue in Dubrovnik, Croatia. We got the opportunity to meet a ton of people from all over the games industry and hear talks from industry legends like Patrice D\u00e9silets (Panache Digital Games), [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":83,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-81","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-conferences"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Reboot 2019 - Game Dev Students Graz<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/gamedev.tugraz.at\/index.php\/2019\/04\/20\/reboot-2019\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Reboot 2019 - Game Dev Students Graz\" \/>\n<meta property=\"og:description\" content=\"A few days ago Sandra, Johannes, Anton and Klemens took part in one of the biggest game developer events worldwide: the Reboot Develop Blue in Dubrovnik, Croatia. 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